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Val’anyr: Loot Assignment Woes

Legenwait for it…. dary!

Orange Loot! Not purple epics… Orange Legendary!

Now that we know through many sources that Val’anyr is going to be a Legendary Healer Mace, many guilds need to start thinking about how to distribute this mace.

When deciding if you are going to use a /random 100, lifetime DKP totals, pure DKP, or loot council, here are some considerations your guild should weigh while making the decision.

General considerations –

  1. Attendance – Not only because Val’anyr is a legendary item, so you want a person who will be using it often, but also due to the fact that it requires 30 Fragments of Val’anyr. What you don’t want is the person who is getting it to be missing Fragments because they missed a bunch of raids, so you then have 2-3 people with 10 Fragments each, which is a major waste.

  2. Flight Risk – You don’t want the person who gets the mace to be a major flight risk and take all your guild’s hard work off server or to a competing guild.
  3. Skill - this is a tough one, and can have some political issues when evaluating. You generally want the skill of the player to be reflected in the use. Don’t assign the mace to your highest attending person, especially if they aren’t a very strong player. Attendance is greater than skill.

Throughput Considerations -

Throughput is a bit tricky to weigh into this decision. As it can be very difficult to gauge. Simply put Val’anyr is a legendary HEALER mace, meaning that the mace likely will have high stats, spellpower, not to mention the proc. Putting the proc to the wayside, it will likely be a best in slot Healer Mace… period. (As a legendary should be)

The equip effect of Val’anyr gives a 10% proc chance to apply a buff to yourself, that allows you to heal and create shields. Very much like the Disc Priest Divine Aegis.

The equip effect clearly states: “Your healing spells have a chance to cause Blessing of Ancient Kings for 15 seconds allowing your heals to shield the target absorbing damage equal to 15% of the amount healed.” This means the proc, in all likelihood, will be triggered by direct heals AND heal over time spells.

The question that remains is: is there a specific class that dramatically benefits over another?

Dramatically? No. However the synergies that exist with some classes/specs do exist. Pallies are traditionally a Main Tank healer, and if they can be aware of the Proc can provide good shielding by chaining big heals and high HPS during the proc. Shamans and Druids have Swiftmend or Riptide to have a surge of healing coming in during the 15 second buff as well as decent direct heal options to help maximize the shield created. And priests, especially Disc have naturally spec’d talents and spells that operate similarly such as PW:Shield, Aegis, and a fast big heal (Penance or a Serendipitous GHeal).

Throughput considerations, ultimately, come back to the player not the class. Will the PLAYER be able to respond to the proc? Will that druid be able to react to the proc and use Swiftmend and get a big sheild up. Will that pally be able to squeeze in that Holy Shock with 1 second left on the buff and get a little bit more healing in? Will that Priest chain a PW: Shield on the target? Will the shaman stop casting Chain Heal and move to Direct Heals?

Bring the player – not the class.

At the end of the day your guild will need to decide who will get your guild’s first Val’anyr. It is not an easy question to answer, but with some though, preparation, and hopefully not too many upset raiders… your guild will have a good augmentation to your healing team. Don’t forget, loot is just loot, but your healing teams strength should be the ultimate goal here.


Related Posts
3.1 Specs – What Are You Doing?
My Musings On Val’anyr
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Written By: on April 11, 2009
  1. Throughput is an important consideration in factoring the distribution of the legendary if solely based on the proc, which is all we really know about this mace stat wise at the moment.

    Sure a discipline priest might be assigned to heal a main tank, but, how much raw healing are they doing to buff that proc as compared to a druid or paladin healing the same tank?

    Also, factor in that typically, druids are focusing on 2 or more tanks, a paladin with beacon does the same, possibly causing the buff to proc on one or both tanks simultaneously. Look at a WWS and see what kind of focus and healing split your healers have on bosses, paying attention to your tanks specifically.

    It might make sense to give it to your main tank healers, paladin/disc priest. But, a disc priest isn’t doing much in way of raw healing, it’s more of a mitigation game with the quick fill up of penance.

    In order, based on how your guild does main tank healing assignments, I’d say it favors paladin/druid healers, shamans, holy priests, and then discipline priests.

  2. In the other hand, give it to a Resto Shaman spamming Chain Heal, esp. on a fight like Saph, and you end up with up to 4x(15/CH cast time) people shielded. That's a lot of shields, and they'll all mitigate some damage (ya know, frost aura, whatever.) Would also work with Wild Growth/ CoH. Seems to me, the order would be something like HPriest -> Druid/ Shaman -> Paladin. I don't know enough about Disc priests to place them anywhere in there…

  3. Someone previously noted that CH can proc it on 4 targets but i think its defiantly worth mentioning that holy priests can proc it on 6 and CoH is practically used every 6 seconds nowdays (every time its off CD)

    Also worth noteing that almost all similar items have 45 seconds internal CD, i would assume this does also. Personally i think that druid is the worst candidate for this mace.

    I think if there is a internal CD then Paladin is the best choice as it has the largest on average heals and if there is no CD then priest is most favourable as it can hit so many targets and serendipity GH as necessary.

  4. I definitely feel that maybe the proc use is something that disc priests feel more comfortable with but since the proc is dependent on amount of throughput, I really doubt a disc priest can use the proc to its maximum benefit. Hence, I tend to agree with the other commentators in that paladins, druids, shamans and holy priests are better candidates than the disc priest. However, it is true that the mace would be very helpful for tank healing so I can understand why you say it is also good for disc priests.

  5. It would be rather too powerful if the proc will act on more than 1 person at a time. I doubt chain heal or circle of healing or wild growth or the new party-targetable prayer of healing will proc this shield on more than 1 person.

    Also, once you assign it to someone, will you not be able to have that healer be a pally tank healer due to shields still inhibiting pally mana regen? Or is that issue no longer a problem?

  6. From reading about it, my order would be as follows:

    Hpriest, Rshaman, Paladin, druid/disc priest

    Ofcourse that is just based off my opinion of the matter. We shall see whe 3.1 goes live and people start posting WWS reports about em.

    Should be fun.

  7. Everyone should note that the comments here are purely conjecture at this point. Nobody knows how exactly the proc will effect the heals, if it has a CD, etc. so anybody making claims about which class is better suited is just making assumptions.

  8. Don’t forget that Disc priests will be adding out-of-party AoE heals to the mix come 3.1. Can you imagine the proc’s from Glyph’d Prayer of Healing?

  9. First – Great comments! Keep ‘em coming! (Thanks to WoWInsider for the referrals!)

    One of the key points I tried to make in my initial post is that while the proc is a fantastic proc, ultimately its up to the recipient of the mace to use it. Originally I think I would have said “Pally mace”, but after thinking about it I really think its up to the user.

    Regarding the proc, based on what information is available on datamine its a flat 10% proc with no cooldown. (shows the proc rate) (shows the buff after proc, and Cooldown: n/a).

    But I guess my main point is that the throughput is really based on the skill of the user. All healing classes have abilities to push out additional benefit from the proc through certain abilities… I really feel that this really is a Bring the Player not the Class situation.

  10. The mantra of “bring the player” is a bit old and tired and definitely overused. That is common sense. There are other factors to gameplay.

    Consider, my spriest will never hit the dps numbers of an arcane mage. A discipline priest won’t ever hit the raw heal numbers of a paladin or druid main tank healing, throughput.

    These factors are, if you are distributing the mace based on the proc solely for main tank healing, important to remember.

    Sure, a discipline priest has the targeted prayer of healing coming up, but that applies to holy priests too. And, if one discounts shamans based on chain heal spam on tanks, one can’t go and use that argument to argue for targeted prayer of healing spells, as chain heal is a smart heal etc.

    With upcoming changes to mana regen for holy priests, it seems to me they are simply not the best choice for a main tank healer, plus the tools that other classes have make it easier for them.

    But of course you have to know your healing team, you have to know what assignments are typical, you have to know all this and judge based on your raiding team who you would most like to see have this legendary.

    Healing isn’t capped, having or not having this mace won’t make or break a raid, it’s a status icon.

  11. Oh on the status icon part, I really liked someone over at Wowinsider’s comment, pick 3 people you find deserving of it and let them roll off.

    To take that one step further, have the second highest get the shards when top roller isn’t available.

  12. just wanted to add my 2cp:

    IMHO, druids would not be a bad choice. if you consider that druids have a very high HPS on a main tank due to HoT’s constantly rolling, plus the fact that they will be forced to let lifebloom “Bloom” in 3.1, plus the huge buff to nourish in the upcoming patch… seems to me like the proc will fit in very nicely. i’m not saying druids are the best choice, just that they certainly wont be a bad choice at all.

    with all the AoE that bosses in Ulduar and beyond any healer that has good skill and very high raid attendance (and low flight risk) would be just as good with this mace as any other healer. you will need lots of raid healing and a shammy with the mace would be a great choice (assuming that all the chain targets would get the shield and not the primary target). same goes for Holy priests.

  13. Just started dreaming (as a paladin):

    Thingie procs, you have 15 seconds to heal as much as possible (to gain the most from the shield)…

    Use that “next spell crits”, lay on hands, Holy shock, Holy Lightspam until 15 secs have passed (with the random holy shock in the middle)

    Wouldn’t that boost the shield majorly?

  14. I hope you all realize that a disc priest main healing should never be standing… the whole point of getting mana back from shields and spells is so you can spam flash heal so effectivly. Espicially with the new talents that were released, it’s definatly my most used spell when Pennance is on cool down. Also, it may proc off the glyph making PW:Shield healing your target.

  15. Pfff, this mace is difficult imo. The lootcouncil has the last say in this with us after the officers had a talk. We are down to 2 people getting this mace (haha and the 2 of them are in the lootcouncil, but they get kicked out for the macetalk). :)

  16. Forget about multiple effects. This will have obviously hidden CD. So, forget about CH or CoH multiple effects …

  17. Everyone have different ideas of which class benefits form the legendary mace over others. I think that you shouldn’t think too much about it! :P

    For the discussion about who you should give the fragments to, I think it should be to the one that comes to raids the most while still fairly balanced with the one who also heals very well.
    In my guild of friends, size of 5 raiders, we PuG Ulduar 25 and have gone to tier bosses fairly easily. We reserved the fragments to me, the pally healer. To those of you that say pally healers can’t aoe heal efficiently, you’re wrong. In most fights like XT and Ignis I beacon tank and aoe heal more than coh priests and resto druids given that we don’t have more than 6 healers that reduce my effective healing.
    There’s one thing I’m confused about the proc. Is the shield done by 15% of the effective healing or 15% of raw heal you do?

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