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	<title>Comments on: XT-002 Deconstructor Healing Tips</title>
	<atom:link href="http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/feed/" rel="self" type="application/rss+xml" />
	<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/</link>
	<description>A Perspective on the Raiding Priest</description>
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		<title>By: Noelle</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-166</link>
		<dc:creator>Noelle</dc:creator>
		<pubDate>Wed, 22 Apr 2009 00:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-166</guid>
		<description><![CDATA[my bad, you&#039;re right Derevka. I&#039;m not sure what had me thinking there was a movement speed thing last week. We killed him again tonight with no issues again =)]]></description>
		<content:encoded><![CDATA[<p>my bad, you&#8217;re right Derevka. I&#8217;m not sure what had me thinking there was a movement speed thing last week. We killed him again tonight with no issues again =)</p>
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	<item>
		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-163</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-163</guid>
		<description><![CDATA[Thanks!&lt;br /&gt;&lt;br /&gt;Also Pally Divine Guardian and bubble is great for tantrum.]]></description>
		<content:encoded><![CDATA[<p>Thanks!</p>
<p>Also Pally Divine Guardian and bubble is great for tantrum.</p>
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	<item>
		<title>By: Kestrel</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-162</link>
		<dc:creator>Kestrel</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-162</guid>
		<description><![CDATA[We tried this on 10-man last night, and didn&#039;t fare too well. Three holy priests...and none of us thought of Divine Hymn. I&#039;m ashamed. :( Still, I&#039;d love to have a Shammy or Tree on that fight.&lt;br /&gt;&lt;br /&gt;Very, very nice analysis, Dev...thanks!]]></description>
		<content:encoded><![CDATA[<p>We tried this on 10-man last night, and didn&#8217;t fare too well. Three holy priests&#8230;and none of us thought of Divine Hymn. I&#8217;m ashamed. <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Still, I&#8217;d love to have a Shammy or Tree on that fight.</p>
<p>Very, very nice analysis, Dev&#8230;thanks!</p>
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	<item>
		<title>By: Ika</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-161</link>
		<dc:creator>Ika</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-161</guid>
		<description><![CDATA[We found it really hard to fit in the 6 min enrage... though everyone have at least all 213 items. &lt;br /&gt;Healing the whole thing was not a serious problem (though there were some difficulties with unlucky debuffs at one time), it looks like our guild is stuck with poor dps.&lt;br /&gt;Thanks a lot for the advices on how to distribute heal, it was a great help for me ;)&lt;br /&gt;PS How exactly did you distribute the heals and how many of them were present? I&#039;d love to do it with 8 heals (2 on MT, 5 on raid, 1 on offtanks [unfortunately we usually have 3 palas, 4 priests) because with seven it&#039;s not that safe.. I&#039;d love to hear your comments on that.]]></description>
		<content:encoded><![CDATA[<p>We found it really hard to fit in the 6 min enrage&#8230; though everyone have at least all 213 items. <br />Healing the whole thing was not a serious problem (though there were some difficulties with unlucky debuffs at one time), it looks like our guild is stuck with poor dps.<br />Thanks a lot for the advices on how to distribute heal, it was a great help for me <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> <br />PS How exactly did you distribute the heals and how many of them were present? I&#8217;d love to do it with 8 heals (2 on MT, 5 on raid, 1 on offtanks [unfortunately we usually have 3 palas, 4 priests) because with seven it&#8217;s not that safe.. I&#8217;d love to hear your comments on that.</p>
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	<item>
		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-160</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Fri, 17 Apr 2009 18:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-160</guid>
		<description><![CDATA[@Noelle  I could be mistaken, however I am fairly confident that you don&#039;t get reduced movement speed. That may have just been slow reaction from the melee.]]></description>
		<content:encoded><![CDATA[<p>@Noelle  I could be mistaken, however I am fairly confident that you don&#8217;t get reduced movement speed. That may have just been slow reaction from the melee.</p>
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	<item>
		<title>By: Noelle</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-159</link>
		<dc:creator>Noelle</dc:creator>
		<pubDate>Fri, 17 Apr 2009 18:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-159</guid>
		<description><![CDATA[We found having people move AWAY from the gravity bomb worked better than having the gravity bomb person move from them. Since you get decreased movement speed often people were getting clipped (especially melee) not so much the explosion but the pull (pulling melee away from the boss on a 6min enrage fight = BAD)]]></description>
		<content:encoded><![CDATA[<p>We found having people move AWAY from the gravity bomb worked better than having the gravity bomb person move from them. Since you get decreased movement speed often people were getting clipped (especially melee) not so much the explosion but the pull (pulling melee away from the boss on a 6min enrage fight = BAD)</p>
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	<item>
		<title>By: Blake</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-158</link>
		<dc:creator>Blake</dc:creator>
		<pubDate>Fri, 17 Apr 2009 17:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-158</guid>
		<description><![CDATA[Although our positioning last night was semi-substandard (we tanked him in the middle of the room), an alternative would be to treat this like a modified Naj&#039;entus and position self-sufficient groups squared or diamonded around the boss. This should leave avenues for melee to safely transit when they need to get out.&lt;br /&gt;&lt;br /&gt;I like the base of the stairs from a &quot;half the spawns have a long run to get to the boss&quot; standpoint, though.]]></description>
		<content:encoded><![CDATA[<p>Although our positioning last night was semi-substandard (we tanked him in the middle of the room), an alternative would be to treat this like a modified Naj&#8217;entus and position self-sufficient groups squared or diamonded around the boss. This should leave avenues for melee to safely transit when they need to get out.</p>
<p>I like the base of the stairs from a &#8220;half the spawns have a long run to get to the boss&#8221; standpoint, though.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-157</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 17 Apr 2009 06:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-157</guid>
		<description><![CDATA[We did something a little different and worked well. We set our DPS into 5 tight groups around the boss.  So when Light Bomb or Gravity Bomb hit, they could easily move away from their group. It was great for a priest healer, as I would also cast PoH on that group also when Light Bomb hit.. because they always took a tick or two.]]></description>
		<content:encoded><![CDATA[<p>We did something a little different and worked well. We set our DPS into 5 tight groups around the boss.  So when Light Bomb or Gravity Bomb hit, they could easily move away from their group. It was great for a priest healer, as I would also cast PoH on that group also when Light Bomb hit.. because they always took a tick or two.</p>
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	<item>
		<title>By: Sjonkel</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-156</link>
		<dc:creator>Sjonkel</dc:creator>
		<pubDate>Thu, 16 Apr 2009 21:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-156</guid>
		<description><![CDATA[We just spread out, use the /range function in DBM. Only melee move out if they get light bomb or gravity well. Rest just stand still. Sometimes you get pulled in, no big deal, just run out. We also usually just offtank the Pummelers and don&#039;t kill them at all.]]></description>
		<content:encoded><![CDATA[<p>We just spread out, use the /range function in DBM. Only melee move out if they get light bomb or gravity well. Rest just stand still. Sometimes you get pulled in, no big deal, just run out. We also usually just offtank the Pummelers and don&#8217;t kill them at all.</p>
]]></content:encoded>
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	<item>
		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2009/04/16/xt-002-deconstructor-healing-tips/#comment-155</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Thu, 16 Apr 2009 17:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=59#comment-155</guid>
		<description><![CDATA[For the most part if you were spread out well enough Gravity bomb was the only &quot;ZOMG RUN!&quot; debuff. If you are too close to someone and you get it... run. It wasn&#039;t a definitive &quot;always run&quot; or &quot;always stand&quot; for Light Bomb.]]></description>
		<content:encoded><![CDATA[<p>For the most part if you were spread out well enough Gravity bomb was the only &#8220;ZOMG RUN!&#8221; debuff. If you are too close to someone and you get it&#8230; run. It wasn&#8217;t a definitive &#8220;always run&#8221; or &#8220;always stand&#8221; for Light Bomb.</p>
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