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	<title>Comments on: A Quick PowerAuras Update for ICC</title>
	<atom:link href="http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/feed/" rel="self" type="application/rss+xml" />
	<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/</link>
	<description>A Perspective on the Raiding Priest</description>
	<lastBuildDate>Sun, 21 Apr 2013 08:24:57 +0000</lastBuildDate>
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	<item>
		<title>By: Lootacris</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-5402</link>
		<dc:creator>Lootacris</dc:creator>
		<pubDate>Mon, 30 Aug 2010 18:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-5402</guid>
		<description><![CDATA[Thanks alot for these :). I&#039;m a healer and on sindy during phase 3 I&#039;m constantly screwing up with frost tombs when trying to frantically heal just about everyone at once. DBM&#039;s warnings just happen too frequently and I end up tuning out the audible signals thinking it&#039;s unchained magic on me not frost tomb... I set your frost tomb warning up with a different sound and I have no more issues. :D]]></description>
		<content:encoded><![CDATA[<p>Thanks alot for these <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . I&#8217;m a healer and on sindy during phase 3 I&#8217;m constantly screwing up with frost tombs when trying to frantically heal just about everyone at once. DBM&#8217;s warnings just happen too frequently and I end up tuning out the audible signals thinking it&#8217;s unchained magic on me not frost tomb&#8230; I set your frost tomb warning up with a different sound and I have no more issues. <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Avalonna</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-5216</link>
		<dc:creator>Avalonna</dc:creator>
		<pubDate>Thu, 26 Aug 2010 12:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-5216</guid>
		<description><![CDATA[Oops sorry just saw this - you can string conditions in Power Auras ie Condition A will not display unless condition B is met. Let me get on my druid and work this one out and I&#039;ll post it.]]></description>
		<content:encoded><![CDATA[<p>Oops sorry just saw this &#8211; you can string conditions in Power Auras ie Condition A will not display unless condition B is met. Let me get on my druid and work this one out and I&#8217;ll post it.</p>
]]></content:encoded>
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	<item>
		<title>By: Angthorn</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-5118</link>
		<dc:creator>Angthorn</dc:creator>
		<pubDate>Tue, 24 Aug 2010 10:58:58 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-5118</guid>
		<description><![CDATA[Hey there, just wanted to say thanks for a great post and also to cheekily ask if you think power auras could be gotten to show the following:

I play a resto druid and would like an aura to show up which only appears when my mana drops below x% (say 70%) AND when my innervate is off cooldown.

I&#039;ve been able to do an aura for each individually but really i just want one which pretty much pops up a big old graphic prompting me to use my inervate.

Anyhow, thanks again

Angthorn]]></description>
		<content:encoded><![CDATA[<p>Hey there, just wanted to say thanks for a great post and also to cheekily ask if you think power auras could be gotten to show the following:</p>
<p>I play a resto druid and would like an aura to show up which only appears when my mana drops below x% (say 70%) AND when my innervate is off cooldown.</p>
<p>I&#8217;ve been able to do an aura for each individually but really i just want one which pretty much pops up a big old graphic prompting me to use my inervate.</p>
<p>Anyhow, thanks again</p>
<p>Angthorn</p>
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	<item>
		<title>By: Avalonna</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1627</link>
		<dc:creator>Avalonna</dc:creator>
		<pubDate>Tue, 20 Apr 2010 02:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1627</guid>
		<description><![CDATA[Sorry just saw this - most of those I have covered by DXE &amp;/or my raidframes, but I think we can make one. If I don&#039;t post it in a day or so, email me to remind me.]]></description>
		<content:encoded><![CDATA[<p>Sorry just saw this &#8211; most of those I have covered by DXE &amp;/or my raidframes, but I think we can make one. If I don&#8217;t post it in a day or so, email me to remind me.</p>
]]></content:encoded>
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		<title>By: Trekkan</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1523</link>
		<dc:creator>Trekkan</dc:creator>
		<pubDate>Tue, 13 Apr 2010 15:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1523</guid>
		<description><![CDATA[This update for powerauras is awesome. I am not a priest but rather a rogue and utilize these power aruras to no end. I was wondering if you would happen to know one for Defile on the LK that would pop up something before he cast it on a player such as the frost tomb power aura. Also on Heroic version of Putrcide one that pop up if you have his nasty Debuff! I have been messing around with the defile one but have yet to come up with one. Keep up the wonderful site!]]></description>
		<content:encoded><![CDATA[<p>This update for powerauras is awesome. I am not a priest but rather a rogue and utilize these power aruras to no end. I was wondering if you would happen to know one for Defile on the LK that would pop up something before he cast it on a player such as the frost tomb power aura. Also on Heroic version of Putrcide one that pop up if you have his nasty Debuff! I have been messing around with the defile one but have yet to come up with one. Keep up the wonderful site!</p>
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		<title>By: Joe Ego</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1136</link>
		<dc:creator>Joe Ego</dc:creator>
		<pubDate>Fri, 19 Mar 2010 16:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1136</guid>
		<description><![CDATA[Imported the normal mode aura and it tests OK.  During the fight, however, I&#039;m not getting anything.  Going to play with it a little more next week, but the 5second nerf makes it a lot more forgiving.]]></description>
		<content:encoded><![CDATA[<p>Imported the normal mode aura and it tests OK.  During the fight, however, I&#8217;m not getting anything.  Going to play with it a little more next week, but the 5second nerf makes it a lot more forgiving.</p>
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		<title>By: Kievve</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1128</link>
		<dc:creator>Kievve</dc:creator>
		<pubDate>Fri, 19 Mar 2010 07:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1128</guid>
		<description><![CDATA[These are excellent, and I&#039;ve passed them on to my guild. Thanks very much! &lt;3 PowerAuras.]]></description>
		<content:encoded><![CDATA[<p>These are excellent, and I&#8217;ve passed them on to my guild. Thanks very much! &lt;3 PowerAuras.</p>
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		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1035</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Mon, 15 Mar 2010 01:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1035</guid>
		<description><![CDATA[I tested these tonight on Heroic mode. It works.
Nice job. ]]></description>
		<content:encoded><![CDATA[<p>I tested these tonight on Heroic mode. It works.<br />
Nice job. </p>
]]></content:encoded>
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		<title>By: Avalonna</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1034</link>
		<dc:creator>Avalonna</dc:creator>
		<pubDate>Sun, 14 Mar 2010 23:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1034</guid>
		<description><![CDATA[Try this. I have NOT tested it on Ava, since I stay out, but it works on my druid.

Its setup for a leftside display, with a stack counter in the center and a timer on the right. as always, adjust for your UI



&lt;blockquote&gt;Version:st3.0.0E; gcd:bofalse; b:nu0.32549019607843; anim1:nu3; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu1.6699999570847; torsion:nu1; r:nu0.32156862745098; y:nu108; x:nu-566; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st&gt;=; realaura:nu1; spec2:botrue; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu22; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu11; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stEmerald Vigor; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu2; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:botrue; timer.Texture:stCrystal; timer.enabled:botrue; timer.Showing:bofalse; timer.lastShownLarge:nu45; timer.lastShownSmall:nu23; timer.y:nu39; timer.x:nu-210; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu11; timer.cents:botrue; stacks.a:nu1; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.enabled:botrue; stacks.y:nu87; stacks.h:nu2; stacks.id:nu11; stacks.Transparent:bofalse; stacks.UpdatePing:botrue; stacks.lastShownValue:nu1; stacks.x:nu-428; stacks.Texture:stCrystal&lt;/blockquote&gt;

It&#039;s slightly different for Heroic mode:



&lt;blockquote&gt;Version:st3.0.0E; gcd:bofalse; b:nu0.32549019607843; anim1:nu3; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Fire_WindsofWoe; size:nu1.1200000047684; torsion:nu1; r:nu0.32156862745098; y:nu108; x:nu-566; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st&gt;=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; buffname:stTwisted; textaura:bofalse; InactiveDueToState:bofalse; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu22; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu22; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu2; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:botrue; timer.Texture:stCrystal; timer.enabled:botrue; timer.Showing:bofalse; timer.lastShownLarge:nu26; timer.CustomDuration:nu0; timer.lastShownSmall:nu80; timer.y:nu39; timer.x:nu-210; timer.DurationInfo:nu584405.625; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu22; timer.cents:botrue; stacks.a:nu1; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.enabled:botrue; stacks.y:nu71; stacks.h:nu2; stacks.id:nu22; stacks.Transparent:bofalse; stacks.UpdatePing:botrue; stacks.lastShownValue:nu12; stacks.x:nu-361; stacks.Texture:stCrystal&lt;/blockquote&gt;

]]></description>
		<content:encoded><![CDATA[<p>Try this. I have NOT tested it on Ava, since I stay out, but it works on my druid.</p>
<p>Its setup for a leftside display, with a stack counter in the center and a timer on the right. as always, adjust for your UI</p>
<blockquote><p>Version:st3.0.0E; gcd:bofalse; b:nu0.32549019607843; anim1:nu3; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu1.6699999570847; torsion:nu1; r:nu0.32156862745098; y:nu108; x:nu-566; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu22; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu11; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stEmerald Vigor; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu2; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:botrue; timer.Texture:stCrystal; timer.enabled:botrue; timer.Showing:bofalse; timer.lastShownLarge:nu45; timer.lastShownSmall:nu23; timer.y:nu39; timer.x:nu-210; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu11; timer.cents:botrue; stacks.a:nu1; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.enabled:botrue; stacks.y:nu87; stacks.h:nu2; stacks.id:nu11; stacks.Transparent:bofalse; stacks.UpdatePing:botrue; stacks.lastShownValue:nu1; stacks.x:nu-428; stacks.Texture:stCrystal</p></blockquote>
<p>It&#8217;s slightly different for Heroic mode:</p>
<blockquote><p>Version:st3.0.0E; gcd:bofalse; b:nu0.32549019607843; anim1:nu3; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Fire_WindsofWoe; size:nu1.1200000047684; torsion:nu1; r:nu0.32156862745098; y:nu108; x:nu-566; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; buffname:stTwisted; textaura:bofalse; InactiveDueToState:bofalse; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu22; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu22; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu2; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:botrue; timer.Texture:stCrystal; timer.enabled:botrue; timer.Showing:bofalse; timer.lastShownLarge:nu26; timer.CustomDuration:nu0; timer.lastShownSmall:nu80; timer.y:nu39; timer.x:nu-210; timer.DurationInfo:nu584405.625; timer.Transparent:bofalse; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu22; timer.cents:botrue; stacks.a:nu1; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.enabled:botrue; stacks.y:nu71; stacks.h:nu2; stacks.id:nu22; stacks.Transparent:bofalse; stacks.UpdatePing:botrue; stacks.lastShownValue:nu12; stacks.x:nu-361; stacks.Texture:stCrystal</p></blockquote>
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	<item>
		<title>By: Dontatsu</title>
		<link>http://talesofapriest.com/2010/02/09/a-quick-powerauras-update-for-icc/#comment-1000</link>
		<dc:creator>Dontatsu</dc:creator>
		<pubDate>Fri, 12 Mar 2010 18:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=252#comment-1000</guid>
		<description><![CDATA[OOPs apologies I should have paid more attention to the posts.]]></description>
		<content:encoded><![CDATA[<p>OOPs apologies I should have paid more attention to the posts.</p>
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