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Survivability and Progression Raiding

As healers we all know the expression “Dead DPS does no DPS.”, right? Well, the same rule applies to us as healers. A dead healer can heal no one. Staying alive in a progression raiding guild is pretty much the first rule above all. Stay alive, stay alive, stay alive. Every Dragon Soul fight has substantial raid damage — especially the  Heroics. This means we’ll need to be putting out a good deal of raid healing, but it also means we need to do what we can to stay alive as long as we possibly can to heal through that damage. Both Holy and Discipline offer some great spec choices as far as survivability talents. Keeping that in mind, lets take a look at these options– some of which are often …

Written By: on December 27, 2011

Discipline & Archangel in Dragon Soul

“Smite spam” : Before Cataclysm’s introduction to Archangel and Atonement, that phrase was often followed by “LOLOLOL Smitepriest”. Since the launch of Cataclysm, we’ve had several tiers of content to get used to Atonement Healing and Archangel.  Atonement and Archangel are now, arguably, the cornerstone of Discipline in 4.3… and in my opinion, nearly mandatory for Dragon Soul Heroic Encounters. The trick is to leverage Archangel to your advantage and not just use it haphazardly. Fully stacked, Archangel provides you with an additional 15% throughput for 18 seconds with a mere 30 second cooldown.  Despite it having a short cooldown, making it readily available throughout most of the fight, the best way for a Disc Priest to use Archangel is to know when the raid/tank damage is going to increase and demand …

Written By: on December 19, 2011

4.3 Meta Gem Changes

An interesting change happened with Meta Gems in 4.3– one that I don’t think anyone saw coming: Ember Shadowspirit Diamond and Burning Shadowspirit Diamonds are now up for debate… Burning Shadowspirit Diamonds are no longer 54 Int and 3% Critical Damage. These meta gems now provide 54 Intellect and 3% Critical Effect. Read that again… Critical Effect, not Critical Damage. This means heals are included in the 3% increased critical effect. Prior to this change, the only meta that had a +critical heal bonus was the Revitalizing Shadowspirit Diamond. (Which, for the most part, was dismissed as not worth it due to the increased value of Intellect over Spirit on the diamond as a basic stat– for both Holy and Disc) Now, before you go swapping out your meta gems… …

Written By: on December 1, 2011