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Dragon Soul: Post-Mortem and Immersion

In typical raiding fashion, the “last pull of the night” became the killing attempt.  Deathwing has been vanquished and Azeroth is safe once again. Something Wicked of US-Whisperwind has completed all 25-Man Heroic content available and finishing the Tier at US 55th. I am proud to say I was a part of this kill! With all content completed, it gives us the opportunity to reflect on not just the Tier but also Cataclysm as a whole. What worked well? What didn’t? What was your favorite? High Level Post-Mortem Overall I really enjoyed Dragon Soul– I might be an outlier with my enjoyment of Dragon Soul, but I am trying to look at it exclusively from a Heroic 25-man perspective. A number of the fights had some really interesting mechanics that …

Written By: on February 22, 2012

Zero-Sum ManaNot just another game...

My Guild Leader used this phrase last week, and it got me thinking about how Zero Sum applies to a raid as a whole and to each of us individually. Calling mana a Zero-Sum Game is a great way of illustrating a practice we all should be using. The general gist of what we need to keep in mind with Zero-Sum Mana is: Unless you hit 100% mana at any point of the fight your cooldown usage should generally be as soon as possible.Try to think of your mana pool in terms of the whole length of the fight, not just as the number that shows on your character pane. Ask yourself, “how much mana is available to me cumulatively throughout the fight?”.  Using your restorative cooldowns will increase your fight-duration mana pool… not just your current total available mana. As …

Written By: on February 15, 2012