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	<title>Comments on: Level 90 Abilities &#8211; The Numbers</title>
	<atom:link href="http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/feed/" rel="self" type="application/rss+xml" />
	<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/</link>
	<description>A Perspective on the Raiding Priest</description>
	<lastBuildDate>Sun, 21 Apr 2013 08:24:57 +0000</lastBuildDate>
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		<title>By: Higherp</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-27029</link>
		<dc:creator>Higherp</dc:creator>
		<pubDate>Mon, 29 Oct 2012 03:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-27029</guid>
		<description><![CDATA[Has this been reworked with the buff to cascade??

In 25 man it seems to work very well especaly with a WIDE spread pattern. 

On the Stone guardians, i macro the Tank with 1st hit and with everybody so spread, It heals for a LOT. Where Cascade would heal some well, others are too close and such!

Thanks]]></description>
		<content:encoded><![CDATA[<p>Has this been reworked with the buff to cascade??</p>
<p>In 25 man it seems to work very well especaly with a WIDE spread pattern. </p>
<p>On the Stone guardians, i macro the Tank with 1st hit and with everybody so spread, It heals for a LOT. Where Cascade would heal some well, others are too close and such!</p>
<p>Thanks</p>
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	<item>
		<title>By: It&#8217;s the final countdown&#8230;..to 5.0.4! &#171; Orangeslice &#62; Other Sodas</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-24277</link>
		<dc:creator>It&#8217;s the final countdown&#8230;..to 5.0.4! &#171; Orangeslice &#62; Other Sodas</dc:creator>
		<pubDate>Tue, 28 Aug 2012 14:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-24277</guid>
		<description><![CDATA[[...] I am going to refer toTales of a Priest &#8211; very good read and lots of good stuff for [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I am going to refer toTales of a Priest &#8211; very good read and lots of good stuff for [...]</p>
]]></content:encoded>
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		<title>By: Venaliter</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-23997</link>
		<dc:creator>Venaliter</dc:creator>
		<pubDate>Sun, 19 Aug 2012 03:09:16 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-23997</guid>
		<description><![CDATA[Obviously if there are shared damage mechanics in play, Halo is pretty useless, but Isn&#039;t halo is considerably more healing then Divine Star, if you can game the 23-27 yard &quot;sweet spot&quot;?

    I think I&#039;d rather spend the extra mana for a more powerful burst heal.]]></description>
		<content:encoded><![CDATA[<p>Obviously if there are shared damage mechanics in play, Halo is pretty useless, but Isn&#8217;t halo is considerably more healing then Divine Star, if you can game the 23-27 yard &#8220;sweet spot&#8221;?</p>
<p>    I think I&#8217;d rather spend the extra mana for a more powerful burst heal.</p>
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	<item>
		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-23927</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Thu, 16 Aug 2012 20:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-23927</guid>
		<description><![CDATA[I plan on revisiting it, but its very low on my priority list since its such a no-brainer after doing all the raid testing (25/20 and heroic) I did. 

Cascade for pretty much every fight minus the 2 that Divine Star is better. 

Sorry Halo your CD and cost is too much.]]></description>
		<content:encoded><![CDATA[<p>I plan on revisiting it, but its very low on my priority list since its such a no-brainer after doing all the raid testing (25/20 and heroic) I did. </p>
<p>Cascade for pretty much every fight minus the 2 that Divine Star is better. </p>
<p>Sorry Halo your CD and cost is too much.</p>
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		<title>By: Elo</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-23926</link>
		<dc:creator>Elo</dc:creator>
		<pubDate>Thu, 16 Aug 2012 20:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-23926</guid>
		<description><![CDATA[Whoops, didn&#039;t see that you asked the question. Maybe you could adjust the numbers so we see a more realistic picture of these level 90 talents. Still good work, thank you for that.]]></description>
		<content:encoded><![CDATA[<p>Whoops, didn&#8217;t see that you asked the question. Maybe you could adjust the numbers so we see a more realistic picture of these level 90 talents. Still good work, thank you for that.</p>
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		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-23925</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Thu, 16 Aug 2012 20:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-23925</guid>
		<description><![CDATA[Correct. As stated in the post it was as of Build 15739. 

Also, you linked a blue post that was in response to my own question. ;-)]]></description>
		<content:encoded><![CDATA[<p>Correct. As stated in the post it was as of Build 15739. </p>
<p>Also, you linked a blue post that was in response to my own question. <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Elo</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-23924</link>
		<dc:creator>Elo</dc:creator>
		<pubDate>Thu, 16 Aug 2012 20:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-23924</guid>
		<description><![CDATA[Halo and Divine Star do now have a DR if the spell is applied to more than 6 players. See here: http://us.battle.net/wow/en/forum/topic/5889309137?page=175#3481]]></description>
		<content:encoded><![CDATA[<p>Halo and Divine Star do now have a DR if the spell is applied to more than 6 players. See here: <a href="http://us.battle.net/wow/en/forum/topic/5889309137?page=175#3481" rel="nofollow">http://us.battle.net/wow/en/forum/topic/5889309137?page=175#3481</a></p>
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		<title>By: Divinity</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-22326</link>
		<dc:creator>Divinity</dc:creator>
		<pubDate>Fri, 15 Jun 2012 19:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-22326</guid>
		<description><![CDATA[Is it just me or will 10 man healers not even be including Halo and Cascade on their bar if it involves stacking up fights? :(]]></description>
		<content:encoded><![CDATA[<p>Is it just me or will 10 man healers not even be including Halo and Cascade on their bar if it involves stacking up fights? <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Higherp</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-22228</link>
		<dc:creator>Higherp</dc:creator>
		<pubDate>Sat, 09 Jun 2012 12:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-22228</guid>
		<description><![CDATA[Awesome post. Thanks.

Also as consideration;

Ultraxian, Heroic Hagara type fight; Divine star seems awsome.

Zonoz (sp w/o debuff and a spread phaze Halo seems awesome here.

Just consider the fights which we do not know yet. 

5 mans are hit miss. Some fights people are spread, some more grouped. Gota rely on old fashion healing.]]></description>
		<content:encoded><![CDATA[<p>Awesome post. Thanks.</p>
<p>Also as consideration;</p>
<p>Ultraxian, Heroic Hagara type fight; Divine star seems awsome.</p>
<p>Zonoz (sp w/o debuff and a spread phaze Halo seems awesome here.</p>
<p>Just consider the fights which we do not know yet. </p>
<p>5 mans are hit miss. Some fights people are spread, some more grouped. Gota rely on old fashion healing.</p>
]]></content:encoded>
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		<title>By: Darkener</title>
		<link>http://talesofapriest.com/2012/06/03/level-90-abilities-the-numbers/#comment-22174</link>
		<dc:creator>Darkener</dc:creator>
		<pubDate>Tue, 05 Jun 2012 23:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=2619#comment-22174</guid>
		<description><![CDATA[I figured that Divine Star would be best for 5-man dungeons and so yesterday after getting my character stuck on the loading screen, and then the server restart to fix that, I ventured into a regular 5-man just to keep it easier. First problem I had, my mouseover macros worked for about a minute or two and then suddenly stopped working. All I had on my bars were the &quot;macro&quot; versions of my spells that had always worked before, and now nothing was working. We were mid-fight, so I actually had to cast spells directly from my spellbook! Click on injured party, find spell in spellbook, click. Click on next injured person, find the page with the spell I need, click. If it wasn&#039;t so easy, this would have never worked. 

BUT, on to the Divine Star issue. Play around with it a bit because it looks like it causes PUSHBACK even to friendly players. Most spells my friendlies were casting didn&#039;t appear to get delayed, but I could swear at one point it actually interrupted a cast. Could have been some other mechanic exactly timed with Divine Star but I also thought I noticed the same thing standing in Stormwind testing it on friendly bystanders.]]></description>
		<content:encoded><![CDATA[<p>I figured that Divine Star would be best for 5-man dungeons and so yesterday after getting my character stuck on the loading screen, and then the server restart to fix that, I ventured into a regular 5-man just to keep it easier. First problem I had, my mouseover macros worked for about a minute or two and then suddenly stopped working. All I had on my bars were the &#8220;macro&#8221; versions of my spells that had always worked before, and now nothing was working. We were mid-fight, so I actually had to cast spells directly from my spellbook! Click on injured party, find spell in spellbook, click. Click on next injured person, find the page with the spell I need, click. If it wasn&#8217;t so easy, this would have never worked. </p>
<p>BUT, on to the Divine Star issue. Play around with it a bit because it looks like it causes PUSHBACK even to friendly players. Most spells my friendlies were casting didn&#8217;t appear to get delayed, but I could swear at one point it actually interrupted a cast. Could have been some other mechanic exactly timed with Divine Star but I also thought I noticed the same thing standing in Stormwind testing it on friendly bystanders.</p>
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