<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Getting the Most Out of Disc and Spirit Shell</title>
	<atom:link href="http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/feed/" rel="self" type="application/rss+xml" />
	<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/</link>
	<description>A Perspective on the Raiding Priest</description>
	<lastBuildDate>Sun, 21 Apr 2013 08:24:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Holy and Disc Best Practices &#124; Tales of a Priest</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-40686</link>
		<dc:creator>Holy and Disc Best Practices &#124; Tales of a Priest</dc:creator>
		<pubDate>Sat, 09 Feb 2013 00:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-40686</guid>
		<description><![CDATA[[...] a build earlier this year, we gained the ability to couple Archangel and Spirit Shell. (Previous TOAP Post). Archangel can increase your healing by up to 25%, and in turn adds a 1.25 multiplier to the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] a build earlier this year, we gained the ability to couple Archangel and Spirit Shell. (Previous TOAP Post). Archangel can increase your healing by up to 25%, and in turn adds a 1.25 multiplier to the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Incarnate</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-31341</link>
		<dc:creator>Incarnate</dc:creator>
		<pubDate>Tue, 18 Dec 2012 12:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-31341</guid>
		<description><![CDATA[@Sacer - Using Vuhdo&#039;s built-in cluster finder is a phenomenal way of tracking clustered players for effective POH/SS usage. The following settings will show me a 4 (yellow) or 5 (green) person cluster regardless of health. 

Refresh Rate: Default (or adjusted for your pc)
Range : 30 yards (effective range from caster to target)
Health Level: 100% (effectively &quot;always on&quot;)
Operation Mode: Radial
Max. number of heal targets: 5 (As per Prayer o Healing tooltip)
Link to Spell Cooldown: I leave it empty, discuss among yourselves.
Cone: 360* (Prayer of Healing has to cone requirements/facings)
Sell Source: Target (Prayer of Healing is cast on the target, does not originate from our caster)
Spell Destination: Party (Still party wide...)
Counter Options are player preference, I enjoy my setup.

Hope this helps! Enjoy!

http://imgur.com/WdR8J]]></description>
		<content:encoded><![CDATA[<p>@Sacer &#8211; Using Vuhdo&#8217;s built-in cluster finder is a phenomenal way of tracking clustered players for effective POH/SS usage. The following settings will show me a 4 (yellow) or 5 (green) person cluster regardless of health. </p>
<p>Refresh Rate: Default (or adjusted for your pc)<br />
Range : 30 yards (effective range from caster to target)<br />
Health Level: 100% (effectively &#8220;always on&#8221;)<br />
Operation Mode: Radial<br />
Max. number of heal targets: 5 (As per Prayer o Healing tooltip)<br />
Link to Spell Cooldown: I leave it empty, discuss among yourselves.<br />
Cone: 360* (Prayer of Healing has to cone requirements/facings)<br />
Sell Source: Target (Prayer of Healing is cast on the target, does not originate from our caster)<br />
Spell Destination: Party (Still party wide&#8230;)<br />
Counter Options are player preference, I enjoy my setup.</p>
<p>Hope this helps! Enjoy!</p>
<p><a href="http://imgur.com/WdR8J" rel="nofollow">http://imgur.com/WdR8J</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Suggested Reading: Catching up after missing a few weeks &#171; Kor&#039;kron 501st</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-30589</link>
		<dc:creator>Suggested Reading: Catching up after missing a few weeks &#171; Kor&#039;kron 501st</dc:creator>
		<pubDate>Thu, 13 Dec 2012 17:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-30589</guid>
		<description><![CDATA[[...] Getting the Most Out of Disc and Spirit Shell, Derevka, Tales of a Priest, 11/28/12. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Getting the Most Out of Disc and Spirit Shell, Derevka, Tales of a Priest, 11/28/12. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sacer</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29629</link>
		<dc:creator>Sacer</dc:creator>
		<pubDate>Tue, 04 Dec 2012 00:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29629</guid>
		<description><![CDATA[I find my biggest issue maximizing SS comes from PoH range. Nothing is more frustrating then when you cast a SS PoH on a &quot;range&quot; group and it only hits one or two people. So not only do you have to know the encounters but you have to know how your raid leader sets up groups and where those individuals like to stand on each fight. :(]]></description>
		<content:encoded><![CDATA[<p>I find my biggest issue maximizing SS comes from PoH range. Nothing is more frustrating then when you cast a SS PoH on a &#8220;range&#8221; group and it only hits one or two people. So not only do you have to know the encounters but you have to know how your raid leader sets up groups and where those individuals like to stand on each fight. <img src='http://talesofapriest.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sniikki</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29408</link>
		<dc:creator>Sniikki</dc:creator>
		<pubDate>Sat, 01 Dec 2012 10:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29408</guid>
		<description><![CDATA[I use GridStatusShield plugin for Grid to monitor my SS caps. The plugin lets you set two absurb &quot;caps&quot;. When my bubbles reaches 40% of my health the text is orange and when it is 60% its in red so i know not to cast anymore PoH to minimize its &quot;overhealing&quot;.]]></description>
		<content:encoded><![CDATA[<p>I use GridStatusShield plugin for Grid to monitor my SS caps. The plugin lets you set two absurb &#8220;caps&#8221;. When my bubbles reaches 40% of my health the text is orange and when it is 60% its in red so i know not to cast anymore PoH to minimize its &#8220;overhealing&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: revenant</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29393</link>
		<dc:creator>revenant</dc:creator>
		<pubDate>Sat, 01 Dec 2012 04:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29393</guid>
		<description><![CDATA[&quot; At the moment, there is not a plugin (that I am aware of) for any raid frame that lets you know if a Shell is capped; and a lot of “intuition” needs to be used while cycling through targets.&quot;

As a matter of fact u do have an addon capable of that; vuhdo. It creates a filling circle in the raid frames.

Thank for your always helpful information.]]></description>
		<content:encoded><![CDATA[<p>&#8221; At the moment, there is not a plugin (that I am aware of) for any raid frame that lets you know if a Shell is capped; and a lot of “intuition” needs to be used while cycling through targets.&#8221;</p>
<p>As a matter of fact u do have an addon capable of that; vuhdo. It creates a filling circle in the raid frames.</p>
<p>Thank for your always helpful information.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derevka</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29300</link>
		<dc:creator>Derevka</dc:creator>
		<pubDate>Thu, 29 Nov 2012 16:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29300</guid>
		<description><![CDATA[The SS/IF bug at the moment *will* be fixed. I know that Blue is aware of the bug. So I guess enjoy being OP right now (its not really an exploit if its a result of using spells how you&#039;d normally use them).]]></description>
		<content:encoded><![CDATA[<p>The SS/IF bug at the moment *will* be fixed. I know that Blue is aware of the bug. So I guess enjoy being OP right now (its not really an exploit if its a result of using spells how you&#8217;d normally use them).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sept</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29293</link>
		<dc:creator>Sept</dc:creator>
		<pubDate>Thu, 29 Nov 2012 15:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29293</guid>
		<description><![CDATA[I would like to emphasize more on the very getting out the most of SS and that disc play-style. Will start with secondary stats priority: mastery &gt; crit &gt;&gt;&gt; haste. Haste have been discussed already and I share the conclusion it is not beneficial to SS PoHs in the reasonable margins. You will always have pieces of non-optimal gear with haste on it, so you don&#039;t feel SO slow and to have that split-second slack on the 6th SS PoH. I have calculated mastery and crit to be relatively the same averaged in the long run. For SS they are practically the same. Actually crit would have no benefit for every other 13-th PoH due to IF maxing it now. For regular off-SS PoHs, crit is too unreliable and even if it procs, you won&#039;t always absorb the whole accidental gigantic DA. I think the SS crit discretization formula spoiled us too much here. Forgot about main stats. Why spirit is overrated, Derevka already posted some time ago and I won&#039;t go into the mathy details why I would never socket/enchant spirit over a throughput stat above some overall ilvl.

Now on using it on the field. Beside the obvious PI+AA+SS macro, it is important which groups will be targeted for each of the PoHs. Would be speaking from 25m perspective because I don&#039;t have 10m experience with it and frankly there aren&#039;t very many ways to use SS on two groups with two tanks. Besides fights with constant aoe dmg, I prefer to preshield limited amount of groups instead of blanketing the whole raid. The remaining group(s) can be snipe healed overally faster by the other healers with much lower overhealing, given the expected instant aoe won&#039;t kill them of course. This means I would cover 3 groups two times and if there is a 7-th poh, I would decide on the fly where and when to apply it. If the aoe dmg comes mid cast, I might opt to use the 7th poh on 4th group before redoing first 3 so that people there don&#039;t die before other healers react. Or if shields are fully or substantially absorbed on one of the first groups, I would consider repeating it. Normally I would use IF at the end for a regular PoH, which to cover the eminently damaged nonSS-ed group but now with SS benefiting from IF, I would rather empower my last SS poh, after having time to decide where better to land it.

If the incoming aoe is on a strict interval, you can use SS some 22s to 15s before it happens, considering you don&#039;t forget to use it immediately after coming off cd. But if the boss ability is rather on a cd, max 15-18 would be recomended so that older shells don&#039;t expire before boss decides he&#039;s into doing it. Generally the (N-3)th or (N-2)th poh groups will be in danger of suffering from this so this is why I may opt to refresh that group with the (N-1)th or (N)th cast if I see that the shell on 1st or 2nd group (tanks, melees, etc) is already close to eaten up due to regular dmg. Even if a stack is lost their lowish one is better sacrificed than losing an untouched stack. Wind Lord&#039;s Rain of Blades has an annoying cd of 50s so a SS rotation of -20s, -10s, 0s, barrier, repeat would be perfect. But more often than not I tend to have shells expire due to him forgetting to cast it &quot;on time&quot;. So I prefer to start at -15 or -10. Here comes the fight knowing part. And this means real field experience not just reading ability timers and calling it done.

@Adinne, I would move AA before Cascade in your spam macro/rotation. It lasts 18s and would cover your 6th(/7th with PI) PoH even with that extra GCD. PW:S could also be considered between Cascade and SS - honestly mana is not an issue for Disc and even if Rapture is on icd the extra HpS from the shield is not a waste. On most encounters there is a non-tank target that would benefit from the absorb and/or the run speed. You get Borrowed Time and even if it&#039;s not enough to squeeze another PoH into the shell, it could buy a spare split-second slack time covering cases of lag (Elegon 25 anyone..) or accidental casting interruption happens / is required.


P.S.
SS+IF is currently bugged after 5.1: once IF is used during SS to create a shell on a target, the crit effect sticks to SS casts for the remaining of your login session. And you are free to use it on cd off-SS for regular PoHs. Hope it&#039;s fixed very soon before it&#039;s flooded with spoiled heroic logs.]]></description>
		<content:encoded><![CDATA[<p>I would like to emphasize more on the very getting out the most of SS and that disc play-style. Will start with secondary stats priority: mastery &gt; crit &gt;&gt;&gt; haste. Haste have been discussed already and I share the conclusion it is not beneficial to SS PoHs in the reasonable margins. You will always have pieces of non-optimal gear with haste on it, so you don&#8217;t feel SO slow and to have that split-second slack on the 6th SS PoH. I have calculated mastery and crit to be relatively the same averaged in the long run. For SS they are practically the same. Actually crit would have no benefit for every other 13-th PoH due to IF maxing it now. For regular off-SS PoHs, crit is too unreliable and even if it procs, you won&#8217;t always absorb the whole accidental gigantic DA. I think the SS crit discretization formula spoiled us too much here. Forgot about main stats. Why spirit is overrated, Derevka already posted some time ago and I won&#8217;t go into the mathy details why I would never socket/enchant spirit over a throughput stat above some overall ilvl.</p>
<p>Now on using it on the field. Beside the obvious PI+AA+SS macro, it is important which groups will be targeted for each of the PoHs. Would be speaking from 25m perspective because I don&#8217;t have 10m experience with it and frankly there aren&#8217;t very many ways to use SS on two groups with two tanks. Besides fights with constant aoe dmg, I prefer to preshield limited amount of groups instead of blanketing the whole raid. The remaining group(s) can be snipe healed overally faster by the other healers with much lower overhealing, given the expected instant aoe won&#8217;t kill them of course. This means I would cover 3 groups two times and if there is a 7-th poh, I would decide on the fly where and when to apply it. If the aoe dmg comes mid cast, I might opt to use the 7th poh on 4th group before redoing first 3 so that people there don&#8217;t die before other healers react. Or if shields are fully or substantially absorbed on one of the first groups, I would consider repeating it. Normally I would use IF at the end for a regular PoH, which to cover the eminently damaged nonSS-ed group but now with SS benefiting from IF, I would rather empower my last SS poh, after having time to decide where better to land it.</p>
<p>If the incoming aoe is on a strict interval, you can use SS some 22s to 15s before it happens, considering you don&#8217;t forget to use it immediately after coming off cd. But if the boss ability is rather on a cd, max 15-18 would be recomended so that older shells don&#8217;t expire before boss decides he&#8217;s into doing it. Generally the (N-3)th or (N-2)th poh groups will be in danger of suffering from this so this is why I may opt to refresh that group with the (N-1)th or (N)th cast if I see that the shell on 1st or 2nd group (tanks, melees, etc) is already close to eaten up due to regular dmg. Even if a stack is lost their lowish one is better sacrificed than losing an untouched stack. Wind Lord&#8217;s Rain of Blades has an annoying cd of 50s so a SS rotation of -20s, -10s, 0s, barrier, repeat would be perfect. But more often than not I tend to have shells expire due to him forgetting to cast it &#8220;on time&#8221;. So I prefer to start at -15 or -10. Here comes the fight knowing part. And this means real field experience not just reading ability timers and calling it done.</p>
<p>@Adinne, I would move AA before Cascade in your spam macro/rotation. It lasts 18s and would cover your 6th(/7th with PI) PoH even with that extra GCD. PW:S could also be considered between Cascade and SS &#8211; honestly mana is not an issue for Disc and even if Rapture is on icd the extra HpS from the shield is not a waste. On most encounters there is a non-tank target that would benefit from the absorb and/or the run speed. You get Borrowed Time and even if it&#8217;s not enough to squeeze another PoH into the shell, it could buy a spare split-second slack time covering cases of lag (Elegon 25 anyone..) or accidental casting interruption happens / is required.</p>
<p>P.S.<br />
SS+IF is currently bugged after 5.1: once IF is used during SS to create a shell on a target, the crit effect sticks to SS casts for the remaining of your login session. And you are free to use it on cd off-SS for regular PoHs. Hope it&#8217;s fixed very soon before it&#8217;s flooded with spoiled heroic logs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adinne</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29265</link>
		<dc:creator>Adinne</dc:creator>
		<pubDate>Thu, 29 Nov 2012 05:46:52 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29265</guid>
		<description><![CDATA[Hehe one of these days I will get back on the blogging band-wagon. For now I&#039;m keeping myself busy with my healing calculator (should be able to follow the link on my name to check it out).]]></description>
		<content:encoded><![CDATA[<p>Hehe one of these days I will get back on the blogging band-wagon. For now I&#8217;m keeping myself busy with my healing calculator (should be able to follow the link on my name to check it out).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frizzmon</title>
		<link>http://talesofapriest.com/2012/11/28/discipline-and-spirit-shell/#comment-29243</link>
		<dc:creator>Frizzmon</dc:creator>
		<pubDate>Thu, 29 Nov 2012 01:40:28 +0000</pubDate>
		<guid isPermaLink="false">http://talesofapriest.com/?p=3039#comment-29243</guid>
		<description><![CDATA[More healing tips Adinne, more more more or maybe get your own blog going?]]></description>
		<content:encoded><![CDATA[<p>More healing tips Adinne, more more more or maybe get your own blog going?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
