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	<title>Tales of a Priest &#187; Search Results  &#187;  label/Talents</title>
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	<description>A Perspective on the Raiding Priest</description>
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		<title>3.1 Priest Specs &#8211; Redux</title>
		<link>http://talesofapriest.com/2009/05/12/3-1-priest-specs-redux/</link>
		<comments>http://talesofapriest.com/2009/05/12/3-1-priest-specs-redux/#comments</comments>
		<pubDate>Tue, 12 May 2009 12:09:00 +0000</pubDate>
		<dc:creator>Derevka</dc:creator>
				<category><![CDATA[Raiding]]></category>
		<category><![CDATA[Talents]]></category>

		<guid isPermaLink="false">http://talesofapriest.com/?p=61</guid>
		<description><![CDATA[3.1 has been out for a while and now that we&#8217;ve all had a good feel for our specs its time to re-evaluate what we&#8217;ve been using. In my previous post, I alluded to two different healing specs: One Holy and One Disc. I&#8217;ve found my Disc spec to be exactly what I expected it to be, and its what I use now as Disc, however my Holy spec in that post has notably changed. I have been raiding mainly as Holy lately, and have tweaked my Holy build considerably since 3.1 launch. Derevka&#8217;s Holy Spec 2.0 &#8211; 14/57/0This spec has a lot of the standards that you would normally see in a PVE raiding spec (Spirit of Redemption, Spiritual Healing, Empowered Renew), but you probably noticed right off the &#8230;<p><a href="http://talesofapriest.com/2009/05/12/3-1-priest-specs-redux/">3.1 Priest Specs &#8211; Redux</a> is a post from: <a href="http://talesofapriest.com">Tales of a Priest</a></p>
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				<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.talesofapriest.com/search/label/Talents"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 145px; height: 121px;" src="http://1.bp.blogspot.com/_W1uqScusAag/Sdod7HUgSEI/AAAAAAAAAOM/Woz3yIOci1Q/s400/Dual.jpg" alt="" id="BLOGGER_PHOTO_ID_5321598811106199618" border="0" /></a>3.1 has been out for a while and now that we&#8217;ve all had a good feel for our specs its time to re-evaluate what we&#8217;ve been using.</p>
<p>In my <a href="http://www.talesofapriest.com/2009/04/31-priest-specs-what-are-you-doing.html">previous post</a>, I alluded to two different healing specs: One Holy and One Disc. I&#8217;ve found my <a href="http://talent.mmo-champion.com/?priest=0503203130300512331323231251005051030000000000000000000000000000000000000000000000&amp;glyph=061718020306&amp;version=9757#">Disc</a> spec to be exactly what I expected it to be, and its what I use now as Disc, however my Holy spec in that post has notably changed. I have been raiding mainly as Holy lately, and have tweaked my Holy build considerably since 3.1 launch.</p>
<p><span style="font-weight: bold;">Derevka&#8217;s Holy Spec 2.0</span> &#8211; <a href="http://talent.mmo-champion.com/?priest=0503203100000000000000000000235500032002152530005131351000000000000000000000000000&amp;glyph=060127020306&amp;version=9757">14/57/0</a><br />This spec has a lot of the standards that you would normally see in a PVE raiding spec (Spirit of Redemption, Spiritual Healing, Empowered Renew), but you probably noticed right off the bat that there are a few things that don&#8217;t smack of a pre-3.1 spec.</p>
<p>Notice I didn&#8217;t put a single point into <a href="http://www.wowhead.com/?spell=18535">Divine Fury</a>. Most traditional holy specs have this spec with at least 3 points, if not capped off at 5/5. However, ask yourself: &#8220;When was the last time you reliably cast Greater Heal?&#8221; Perhaps every so often, but not all that often, why sink 5 points into a talent that you aren&#8217;t going to benefit from with any regularity?</p>
<p><a href="http://www.wowhead.com/?spell=27904">Spell Warding</a>, wait, isn&#8217;t that a PVP Talent? At first glance yes, yes it is. However remember that Ulduar has a lot of raidwide magic damage. (Hodir, Mimiron Phase 2, Auriaya). Survivability for the win.</p>
<p>Normally I would skip <a href="http://www.wowhead.com/?spell=15012">Healing Focus</a>, however for fights that have a lot of raidwide damage that you don&#8217;t want to get pushed back on its a life saver. (i.e. Phase 2 Mimiron when you&#8217;re spamming Prayer of Healing).</p>
<p><a href="http://www.wowhead.com/?spell=15013">Improved Healing</a> has zero points in it. Remember that you aren&#8217;t casting a lot of Gheals so you can move these points elsewhere as well. Yes you will take a hit to your Hymn, and even post 3.1.2 nerf (pending), 3 points for a 10% boost on a 10 minute cooldown spell is quite pricey!</p>
<p><a href="http://www.wowhead.com/?spell=63737">Serendipity </a>and Test of Faith are two talents I find myself at odds with. I kept moving points around going 2/3 in each, but ultimately gave <a href="http://www.wowhead.com/?spell=63730">Serendipity </a>1 point and ToF 3. First, Serendipity, now who doesn&#8217;t like a hasted Prayer of Healing! I know I love it, but i found myself predicting damage and casting prayer pre-emptively (thus landing shortly after the aoe damage), wasting the Haste buff. 1 point here seems plenty and is just a nice little &#8220;bonus&#8221; after spamming flash heal.</p>
<p><a href="http://www.wowhead.com/?spell=47560">Test of Faith</a> is a very passive, but powerful talent. You don&#8217;t notice this talent at work. It simply makes your heals hit harder when your target needs them most. I want to repeat that, it makes your heals heal for MORE, when your target is under 50% HP. What&#8217;s not to love!?</p>
<p>Another option, mentioned to me by a friend on my server (/wave Ava), is to move some points into <a href="http://www.wowhead.com/?spell=64129">Body and Sou</a>l. (I&#8217;d suggest pulling 2 points out of Divine Providence, and getting 2/2 B&amp;S). This talent can be very handy for fights where mobility is key. (Running out of range during Mimiron, or running a Guardian to Sara for P1 Yogg). A quick trigger finger on PW:S with this talent can be a life saver.</p>
<p><span style="font-weight: bold;">Now, lets move onto Glyphs&#8230;</span></p>
<p><a href="http://www.wowhead.com/?item=42400">Glyph of Flash Heal</a> &#8211; Quite handy since it reduces mana cost of a spell that I cast quite often. (though I am still not having mana issues, so I might swap this out for another- renew maybe)</p>
<p><a href="http://www.wowhead.com/?item=42396">Glyph of Circle of Healing</a> &#8211; a must have for a deep holy spec, it makes the spell that much tastier!</p>
<p>While, yes, I have been using Prayer of Healing a lot more lately, I didn&#8217;t find the glyph all that handy and mainly Overhealed. One glyph that I have been using a lot lately, and it surprised me, was the <a href="http://www.wowhead.com/?item=45755">Glyph of Guardian Spirit</a>. The first couple of raids with the glyph I had to break myself out of the habit of &#8216;saving&#8217; GS. With this glyph you can use the spell a lot more often, and use it for purely the healing bonus to the tank. If its not used up, great! You only have a 60 second cooldown. (Mimiron Phase 1, this has been quite helpful in keeping the tank alive, and still having it available for even an additional <a href="http://www.wowhead.com/?spell=62997">Plasma Blast</a> or as a hail mary in Phase 2).</p>
<p>Related Posts<br /><a href="http://www.talesofapriest.com/2009/04/31-priest-specs-what-are-you-doing.html">3.1 Priest Specs &#8211; What are You Doing?</a><br /><a href="http://www.talesofapriest.com/2009/04/xt-002-deconstructor-healing-tips.html">XT-002 Deconstructor Healing Tips</a><br /><span style="font-size:100%;"><a href="http://www.talesofapriest.com/2009/04/kologarn-healing-tips.html">Kologarn Healing Tips</a></span><br /><span style="font-style: italic;"><br />Don&#8217;t miss a single post! Remember to sign up for my </span><a style="font-style: italic;" href="http://www.talesofapriest.com/feeds/posts/default">RSS feed.</a></p>
<p><a href="http://talesofapriest.com/2009/05/12/3-1-priest-specs-redux/">3.1 Priest Specs &#8211; Redux</a> is a post from: <a href="http://talesofapriest.com">Tales of a Priest</a></p>
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