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Mana Regen vs ThroughputSpirit Stacking in Mists of Pandaria

Mana management is a huge part of our game now in Mists of Pandaria. Gearing, gemming, enchanting, and spec choices will be pivotal in how your longevity impacts these first few raids— particularly since so many of these fights are much longer than we have typically seeing in Cata and even WotLK. Endurance will be just as important as our raw output– or will it?  To find out that answer you should be asking yourself these questions: 1. Am I spec’d into the most appropriate regen model for this fight? Are you struggling to find gaps to fit your PW: Solace in? Are you getting fewer than (in aggregate) 8 Solaces per minute? Would Mindbender work better for you? What about FDCL? 2. Are you using your potions at an opportune time? …

Written By: on October 9, 2012

Discipline Secondary Stats and Priority

There is a lot of information out there regarding Disc Priest secondary stats and statweights… a lot of information. To make matters worse, all that information is often contradictory to each other. Mastery is king! No, wait! Haste! No, Crit!!! Add on top of all that contradiction is that a lot of the information is in that “well, it works for me!” category…  which unto itself is flawed. I’ve seen a number of these forum threads fighting over this question, and have seen some– frankly, horrible answers. I’ve also gotten a number of emails asking me what I think… so, lets take a look. In my usual fashion, I am going to dive into some of the numbers, but not so many that we drown in pages of formulas and …

Written By: on January 5, 2012

Gearing in 4.3 – Valor Points and the Token System

To fully understand the impact of the 4.3 Gearing System, you need to understand how gearing progression has developed over the years.  If you have been playing like me, since Vanilla, you remember the days when loot dropped and it was specific loot only– this included tier gear! There were no Valor Points. There were no Tier Tokens. You simply had to hope the boss dropped the item or Tier piece you needed. To make a parallel, it wasn’t dissimilar to the way the Baradin Hold bosses work today. Pure random loot drops. In fact, I remember the times when my guild (Alliance) would get Shaman Tier drops. (Remember, in Vanilla the Alliance didn’t have shaman!) The Burning Crusade came and so did our introduction to the Tier Token System. …

Written By: on November 18, 2011

Holy Priest Gearing & Stat PriorityGearing Your Holy Priest in Cataclysm

**Note the date of this post and stat priorities have changed as the expansion has progressed, talents have changed, and encounters developed** Gearing your priest for Holy will be daunting at first and you’ll need to prioritize the stats you want to get. Generally speaking, if you have just hit 85 and are fighting your way through 5 Man Normals and Heroics, you’ll want to gear for regen. This means Spirit. Lots and lots of Spirit. (Remember you can reforge those dual stat items from Crit/Haste to include Spirit!). Once you have gotten to a point where you are comfortable with your regen and you are keeping your raid alive, you can start seeking out other stats. In starter Heroics, I started to feel comfortable in the 1800-2000 Spirit range. …

Written By: on December 16, 2010

Why Raiding Guilds don’t care about your Gearscore.

Because it doesn’t tell us jack shit about what a raiding guild is really looking for in a player. Thanks for reading! See you next week! What, you actually want an in depth answer? No one wants an in depth answer any more ! No one wants to THINK! If they did, we wouldn’t have this WUTS UR GS mess in the first place.

Why I think the T10 4 pc set Bonus Change Blows Goats

Rarely has a change aggravated me as much as this one does. I’ve seen other classes get all worked up when a desirable set bonus gets ‘reworked’ into something less desirable, but I’ve always viewed that frustration from a distance. Unfortunately, not this time. To review, the current T10 4 pc set bonus looks like this: Your Circle of Healing and Penance spells have a 20% chance to cause your next Flash Heal cast within 6 sec to reset the cooldown on your Circle of Healing and Penance spells. According to the latest patch notes, it’s being changed to this: Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster’s Power Word: Shield and Renew spells by 5%. (source)

4 Piece Tier 10 – A Pleasant Surprise

Ok, I don’t like to admit I was wrong. Ever… But, I think I might have prejudged the Priest Tier 10 4-piece bonus a little bit. Especially when you consider how RNG it is – but on the other hand COH is one of the most powerful spells in our arsenal. Hmm… “Your Circle of Healing and Penance spells have a 20% chance to cause your next Flash Heal cast within 6 sec to reset the cooldown on your Circle of Healing and Penance spells.” At first glance my opinion was along the lines of, “So What? COH is only a 6 second cooldown, and I have to cast a Flash Heal in there to reset the cooldown anyway – I don’t want to give up 2pc T9 for something …

Written By: on February 4, 2010

Ding! I’m 80, Now What?

There’s no denying that both leveling and gear acquisition has become drastically easier over the years. It’s become the norm for most players to have one or many alts – hell, I’ve got 6 80s myself (4 of them healers *flex*) . With BoA gear and the RaF program, I have friends that swore they would never play an alt, much less a healer, coming up to us the second they hit 80 on their priest and asking what they should do now. Really, the answer to that question can be simple or complicated, but who likes simple? NOT ME!!! So I’ll try to lay out the basics, and try to provide some guidelines based on what I’ve learned over the years.

Written By: on January 24, 2010

The New T10 System- More Than Popped Collars

I alluded to some of this in my 3.3 Initial Impressions post, but I wanted to expand upon it a bit. Before I do that, we probably should recap how Tier items have evolved in Wrath. In Naxxramas and Ulduar we had Slot Specific Tokens. For example, Gauntlets of the Lost Conqueror would yield Tier Gloves for Pally/Priest/Lock. Then came Trial of the Crusader, where we had a whole new system: Universal Tier Tokens – Trophy of the Crusade.(Almost reminiscent of original Naxx40′s system) With TOC, you didn’t NEED a Trophy to get your Tier gear. You could buy an an iLvl 232 Tier item for a given amount of badges, you could turn in badges and a Trophy of the Crusade for iLvl 245, or alternatively you could turn …

Written By: on December 21, 2009

Val’anyr: Loot Assignment Woes

Legen… wait for it…. dary! Orange Loot! Not purple epics… Orange Legendary! Now that we know through many sources that Val’anyr is going to be a Legendary Healer Mace, many guilds need to start thinking about how to distribute this mace. When deciding if you are going to use a /random 100, lifetime DKP totals, pure DKP, or loot council, here are some considerations your guild should weigh while making the decision. General considerations – Attendance – Not only because Val’anyr is a legendary item, so you want a person who will be using it often, but also due to the fact that it requires 30 Fragments of Val’anyr. What you don’t want is the person who is getting it to be missing Fragments because they missed a bunch of …

Written By: on April 11, 2009