I've spent a good amount of time on Beta for over the last few days since the last build, and I must say I am rather impressed at how well the game looks andI spent a good deal of time in beta last weekend. I got myself to the current level cap (which is only 86), and did a good deal of questing. (Which, for theI will be posting my 3.1 PTR thoughts later today and likely expanding on them tomorrow. Stay tuned!Don't miss a single post! Remember to sign up for my RSS Holy Word: Sanctuary has been a spell that has been in flux since its introduction at the start of Cataclysm... and that continues to happen even on the Beta--Normal 0 false false false EN-US X-NONE X-NONEWell, Cataclysm is now announced! December 7, 2010-- the Beta still has some work that needs to be done (quest reward itemization, profession implementation toYesterday we discussed the Discipline changes, today we will go over the Holy Changes that are currently up on the PTR. I did make some edits to my post fromWell, yesterday the beta unlocked level 90 and the final tier of abilities. Here's a short video highlighting those abilities. Cascade - The biggestHaste has played a fairly big role for a number of classes when it was introduced in The Burning Crusade and now in Wrath. After some initial testing, itYep, lots of new changes and different ways to look at stuff. Which, of course, means some of my notes from the last 2 days are out dated.I'll write up moreIn The Burning Crusade we saw the introduction of Haste. Haste was an interesting concept to many classes... it meant shorter cast times, shorter GCD’s, haste With the number of changes to Chakra , I felt it was time to revisit Chakra after this last pass of changes. Chakra states will be a key and very importantI've been playing Holy as my primary spec since Vanilla. Holy has had a number of changes through the years going from general healers, to tank healers, to raidImportant Comment as of 8/28/2012: This post is updated through 7/30/12, and will be updated after 5.0.4 to reflect the changes from Beta to Live. AdditionalWe finally saw a beta build that had some good news for the Holy Priests out there! The Beta Realms had Build 12759 drop late last night; we have lots ofI have updated my previous post on the Regeneration Tier, to include the latest changes in the beta build (15913). These numbers reflect the buffs to MindbenderOne of the biggest changes that all healers need to adjust to in Mists is the change to our mana pools, and the impact that will have on our regen. In caseWe’re getting closer and closer! The Public PTR has now been patched with a 4.0 Build! This means we should (soon™) see the build on the Live Servers andI am going to do this in phases, first I am going to take a look at the Discipline Tree first.SkillsDivine Spirit is now a baseline spell.Well I have to admit,(Note: This is based off PTR build v18.104.22.16833) Hey kids! It's me! Ava! Remember me? You do? Shit. I still don't have a beta key, so all you're going to get4.01 is coming! (and all signs are pointing towards Tuesday, October 12th) So that means we all need to be prepared. There has been a lot of talk here at TalesLegen... wait for it.... dary!Orange Loot! Not purple epics... Orange Legendary!Now that we know through many sources that Val'anyr is going to be a Legendary I don't like writing posts like this - and by that I mean posts where I completely disagree with the direction the development team is going with the priest3.08 did not hit today and we are now likely in the final days of PTR testing.Time to recap the impact to the Priest Community. I am not going to go over everyWell now that we've seen the visuals of the new Level 90 abilities, (click here) lets take a look at the numbers behind the scenes! First, we need to realizeAs promised, now that Ava is retired, Tales of a Priest continues on with coverage of both priest healing specs... I even included a gratuitous horror movie3.1 has been out for a while and now that we've all had a good feel for our specs its time to re-evaluate what we've been using.In my previous post, I alludedThe latest beta build hit last night and added a number of changes to the Priest trees as well as the polish we've been looking for on our spell animations!